Bloodborne and Identity: The Culture and Politics of Hardcore Gaming’s Hype Machine

The idea that there are “right” ways to play and “wrong” ways to play is like suggesting there are correct and incorrect ways to enjoy or provide constructive criticism on books, films and other media. For hardcore gamers to enjoy freedom of speech, so their logic goes, all dissenters must have their’s limited, including core and “filthy casual” gamers.

Assessment for the First Time Instructor

The people who make classes successful are ultimately the students. You need them on your side if you want to maximize their learning (as well as your own). There are a lot of things that you can do to get them on your side: choosing great learning materials, don’t overwhelm them, support them and so forth. The easiest way though to sabotage all this good work is to be unfair or unclear about how you assess student work.